We received the board game assignment roughly one week ago and just simply gave every member the task of coming up with an idea for a game.
Three games was presented;
A game about different factions fighting on a rectangular map divided into 5 different sections with a temple in the middle.
A game about a group of people trapped in a dungeon/cave after falling down a hole or something and then trying to get out, fighting for survival against hunger and the mere thought that each group member would let you die to benefit himself and him alone.
The third game was based on stock market exchange. With the thought that one could influence lobbyists to change the course of the market. The aesthetic goal was to create tension. To make the player feel a huge lump in the stomach when realising its too late to sell for profit or that it is too late to buy stocks since the price is to high.
The group chose the cave game.
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